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New Zealand (Women) - Morocco (Women) 09.06.2026

Round

Statistics New Zealand (Women) vs Morocco (Women)

0.24 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.57
43% Ball possession 57%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
5 Total shots 8
0 Shots on goal 3
3 Shots off goal 3
3 Shots inside the Box 4
2 Shots outside the Box 4
0 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.44
2 Blocked shots 2
0 Hit the woodwork 1
11 Touches in the opposition Box 18
1 Offsides 1
8 Free kicks 11
4 Corner kicks 3
19 Throw ins 19
11 Fouls 8
1 Yellow cards 0
28 Duels won 40
9/12 (75%) Tackles 13/16 (81%)
17 Clearances 9
3 Interceptions 7
220/284 (77%) Passes 310/383 (81%)
13/43 (30%) Long Passes 19/47 (40%)
30/76 (39%) Passes in final third 36/58 (62%)
0.71 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.26
5/10 (50%) Crosses 3/10 (30%)
3 Goalkeeper saves 0
0.44 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0
0.44 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0

Head To Head

Wins
Draws
Wins
0
0
0
Goals
0
0

This is the first match of these teams, the data will appear later.

Top Scorers

New Zealand (Women) New Zealand (Women)

No data available

Morocco (Women) Morocco (Women)

No data available

Statistics from 2026 season of International Friendly Games, Women

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Text commentary

Overall
NZL
MAR
[12:01:44]` The start whistle was blown
signals the start, and Morocco (Women) takes control at .
[13:03:52]` The second half gets underway
Morocco (Women) starts the half at , and The player looks to make an impact.
[13:53:01]` The game is over
blows the final whistle at , ending the clash between New Zealand (Women) and Morocco (Women).

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.14
Assists -
xA 0.02
Total shots 1
Passes 47/61(77%)
Yellow cards 1
Red cards -
Gr 6.5
G -
Ast -
MP 45
Grade 6.5
Minutes played 45
Goals -
xG -
Assists -
xA 0.19
Total shots -
Passes 14/20(70%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 89
Grade 6.5
Minutes played 89
Goals -
xG 0.02
Assists -
xA 0.01
Total shots 1
Passes 37/42(88%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 89
Grade 6.4
Minutes played 89
Goals -
xG 0.03
Assists -
xA 0.11
Total shots 1
Passes 16/20(80%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 61
Grade 6.4
Minutes played 61
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 13/17(76%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 14/21(67%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 90
Grade 6.1
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 15/21(71%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 45
Grade 6.1
Minutes played 45
Goals -
xG -
Assists -
xA -
Total shots -
Passes 5/7(71%)
Yellow cards -
Red cards -
Gr 5
G -
Ast -
MP 75
Grade 5
Minutes played 75
Goals -
xG 0.04
Assists -
xA -
Total shots 1
Passes 7/9(78%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 89
Total shots 1
Shots on target 1
xGOT 0.13
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.4
G -
Ast -
MP 89
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 5
G -
Ast -
MP 75
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 61
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.4
G -
Ast -
MP 89
Touches in the opposition Box 3
Passes 16/20(80%)
Big chances created -
Big chances missed -
Assists -
xA 0.11
Passes in final third 3/6(50%)
Touches 34
Passes long -
Crosses 1/2(50%)
Successful dribbles 3/5(60%)
Fouled 3
Offsides 1
Gr 5
G -
Ast -
MP 75
Touches in the opposition Box 2
Passes 7/9(78%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 23
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 47/61(77%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 2/14(14%)
Touches 65
Passes long 4/12(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 89
Touches in the opposition Box 1
Passes 37/42(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/6(67%)
Touches 54
Passes long 4/6(67%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 6.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 15/21(71%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/5(40%)
Touches 31
Passes long 2/4(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.5
G -
Ast -
MP 45
Touches in the opposition Box -
Passes 14/20(70%)
Big chances created -
Big chances missed -
Assists -
xA 0.19
Passes in final third 1/5(20%)
Touches 34
Passes long 1/4(25%)
Crosses 2/2(100%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 45
Touches in the opposition Box -
Passes 5/7(71%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 8
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 14/21(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/8(38%)
Touches 32
Passes long 1/6(17%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.4
G -
Ast -
MP 61
Touches in the opposition Box -
Passes 13/17(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/7(57%)
Touches 24
Passes long -
Crosses -
Successful dribbles 1/2(50%)
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.5
G -
Ast -
MP 89
Duels 10
Aerial duels 1/1(100%)
Ground duels 5/9(56%)
Fouls 2
Tackles 2/3(67%)
Interceptions 2
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 89
Duels 10
Aerial duels -
Ground duels 6/9(67%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5
G -
Ast -
MP 75
Duels 9
Aerial duels 1/2(50%)
Ground duels 1/7(14%)
Fouls 2
Tackles 1/1(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 61
Duels 9
Aerial duels 1/1(100%)
Ground duels 3/8(38%)
Fouls 2
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 90
Duels 6
Aerial duels 1/2(50%)
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 5
Aerial duels 2/3(67%)
Ground duels 1/2(50%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels 5
Aerial duels 1/1(100%)
Ground duels 2/4(50%)
Fouls 1
Tackles 2/2(100%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 45
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 45
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

New Zealand (Women) and Morocco (Women) will play their match on 09 Jun 2026 at 12:00.All interesting information can be found in one place, like New Zealand (Women) vs Morocco (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

New Zealand (Women) vs Morocco (Women) score and info in recent games:

Last played matches of teams:

New Zealand (Women)
  • New Zealand (Women) - Morocco (Women) (09.06.2026 | 09 Jun 2026 | 09/06/2026) 0:0 International Friendly Games, Women
  • New Zealand (Women) - Haiti (Women) (05.06.2026 | 05 Jun 2026 | 05/06/2026) 1:2 International Friendly Games, Women
  • Australia (Women) - New Zealand (Women) (02.12.2025 | 02 Dec 2025 | 02/12/2025) 2:0 International Friendly Games, Women
  • Australia (Women) - New Zealand (Women) (28.11.2025 | 28 Nov 2025 | 28/11/2025) 5:0 International Friendly Games, Women
  • USA (Women) - New Zealand (Women) (29.10.2025 | 29 Oct 2025 | 29/10/2025) 6:0 International Friendly Games, Women
Morocco (Women)
  • New Zealand (Women) - Morocco (Women) (09.06.2026 | 09 Jun 2026 | 09/06/2026) 0:0 International Friendly Games, Women
  • Morocco (Women) - Benin (Women) (05.06.2026 | 05 Jun 2026 | 05/06/2026) 4:2 International Friendly Games, Women
  • Morocco (Women) - Ghana (Women) (17.04.2026 | 17 Apr 2026 | 17/04/2026) International Friendly Games, Women
  • Morocco (Women) - Mali (Women) (17.04.2026 | 17 Apr 2026 | 17/04/2026) 1:1 International Friendly Games, Women
  • Morocco (Women) - Tanzania (Women) (13.04.2026 | 13 Apr 2026 | 13/04/2026) 3:0 International Friendly Games, Women
New Zealand (Women) v Morocco (Women) score today, 09.06.2026, and full match statistics will be available on fscore.in on any device without registration.