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FAR Rabat - Young Africans 07.02.2026

Round 5

Statistics FAR Rabat vs Young Africans

1.88 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.24
72% Ball possession 28%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
19 Total shots 5
4 Shots on goal 1
6 Shots off goal 3
11 Shots inside the Box 3
8 Shots outside the Box 2
0.71 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.05
9 Blocked shots 1
0 Hit the woodwork 1
36 Touches in the opposition Box 5
3 Offsides 1
10 Free kicks 11
8 Corner kicks 1
23 Throw ins 22
11 Fouls 10
2 Yellow cards 3
54 Duels won 42
11/24 (46%) Tackles 14/17 (82%)
12 Clearances 41
11 Interceptions 17
487/598 (81%) Passes 164/250 (66%)
41/82 (50%) Long Passes 22/73 (30%)
129/195 (66%) Passes in final third 28/62 (45%)
1.67 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.16
9/42 (21%) Crosses 2/5 (40%)
1 Goalkeeper saves 3
0.05 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.71
0.05 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.29

Head To Head

Wins
Draws
Wins
1
0
1
Goals
1
1
All matches

Standings

Team G W D L S C Pt
1. Al Ahly Cairo
6 2 4 0 8 3 10
2. FAR Rabat
6 2 3 1 3 2 9
3. Young Africans
6 2 2 2 5 4 8
4. JS Kabylie
6 0 3 3 1 8 3
  Promotion to Playoffs

Top Scorers

FAR Rabat FAR Rabat

No data available

Young Africans Young Africans

No data available

Statistics from 25/26 season of CAF Champions League

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 7/12(58%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 9/22(41%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 13/36(36%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 23
Grade 6.7
Minutes played 23
Goals -
xG 0.21
Assists -
xA 0.04
Total shots 3
Passes 6/6(100%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG 0.09
Assists -
xA 0.03
Total shots 2
Passes 37/45(82%)
Yellow cards -
Red cards -
Gr 5.8
G -
Ast -
MP 56
Grade 5.8
Minutes played 56
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 6/9(67%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.7
G -
Ast -
MP 23
Total shots 3
Shots on target 1
xGOT 0.08
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box 1
Gr 6.3
G -
Ast -
MP 90
Total shots 2
Shots on target -
xGOT -
Shots off target -
Blocked shots 2
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 6.7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.8
G -
Ast -
MP 56
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.7
G -
Ast -
MP 23
Touches in the opposition Box 2
Passes 6/6(100%)
Big chances created -
Big chances missed 1
Assists -
xA 0.04
Passes in final third 3/3(100%)
Touches 12
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 37/45(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 13/16(81%)
Touches 66
Passes long 1/3(33%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 13/36(36%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/10(10%)
Touches 42
Passes long 7/30(23%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 7/12(58%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 37
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 9/22(41%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/5(20%)
Touches 48
Passes long 1/11(9%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.8
G -
Ast -
MP 56
Touches in the opposition Box -
Passes 6/9(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 2/3(67%)
Touches 13
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.3
G -
Ast -
MP 90
Duels 6
Aerial duels 3/4(75%)
Ground duels 1/2(50%)
Fouls 1
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot 1
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels 5
Aerial duels 1/1(100%)
Ground duels 3/4(75%)
Fouls -
Tackles 2/3(67%)
Interceptions -
Clearances 15
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.8
G -
Ast -
MP 56
Duels 3
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 23
Duels 2
Aerial duels 2/2(100%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels 2
Aerial duels 1/1(100%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions 1
Clearances 7
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.7
GC 1
GS 3
GP -0.29
Goals prevented -0.29
Goalkeeper saves 3
xGOT faced 0.71
Goals Conceded 1
Punches -
Throws 2
Sweeper keeper actions 1
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

FAR Rabat and Young Africans will play their match on 07 Feb 2026 at 14:00.All interesting information can be found in one place, like FAR Rabat vs Young Africans score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

FAR Rabat vs Young Africans score and info in recent games:
  • FAR Rabat - Young Africans (07.02.2026 | 07 Feb 2026 | 07/02/2026) 1:0 CAF Champions League
  • Young Africans - FAR Rabat (22.11.2025 | 22 Nov 2025 | 22/11/2025) 1:0 CAF Champions League

Last played matches of teams:

FAR Rabat
  • MAS Fez - FAR Rabat (09.06.2026 | 09 Jun 2026 | 09/06/2026) 0:0 Botola Pro D1
  • FAR Rabat - Difaa El Jadida (04.06.2026 | 04 Jun 2026 | 04/06/2026) 2:1 Botola Pro D1
  • FUS de Rabat - FAR Rabat (30.05.2026 | 30 May 2026 | 30/05/2026) 1:1 Botola Pro D1
  • FAR Rabat - Mamelodi Sundowns (24.05.2026 | 24 May 2026 | 24/05/2026) 1:1 CAF Champions League
  • Mamelodi Sundowns - FAR Rabat (17.05.2026 | 17 May 2026 | 17/05/2026) 1:0 CAF Champions League
Young Africans
  • JKT Tanzania - Young Africans (18.06.2026 | 18 Jun 2026 | 18/06/2026) Premier League
  • Young Africans - TRA United (15.06.2026 | 15 Jun 2026 | 15/06/2026) Premier League
  • Young Africans - Azam FC (11.06.2026 | 11 Jun 2026 | 11/06/2026) Premier League
  • Fountain Gate FC - Young Africans (27.05.2026 | 27 May 2026 | 27/05/2026) 0:0 Premier League
  • Young Africans - Namungo (25.05.2026 | 25 May 2026 | 25/05/2026) 3:1 Premier League
FAR Rabat v Young Africans score today, 07.02.2026, and full match statistics will be available on fscore.in on any device without registration.