Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
2.13
34%
Ball possession
66%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
11
Total shots
14
5
Shots on goal
6
4
Shots off goal
2
2
Shots inside the Box
10
9
Shots outside the Box
4
0.73
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.75
2
Blocked shots
6
0
Headed goals
1
9
Touches in the opposition Box
27
3
Offsides
2
17
Free kicks
11
5
Corner kicks
5
18
Throw ins
25
11
Fouls
17
0
Errors leading to goal
1
1
Yellow cards
2
1
Red cards
0
40
Duels won
35
6/8 (75%)
Tackles
10/12 (83%)
19
Clearances
16
10
Interceptions
7
189/255 (74%)
Passes
427/495 (86%)
17/54 (31%)
Long Passes
30/58 (52%)
23/54 (43%)
Passes in final third
89/124 (72%)
0.12
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.66
4/12 (33%)
Crosses
7/19 (37%)
4
Goalkeeper saves
4
2.75
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.73
0.75
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.27
0.11
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.28
35%
Ball possession
65%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
3
Total shots
6
2
Shots on goal
3
1
Shots off goal
1
1
Shots inside the Box
4
2
Shots outside the Box
2
0.33
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.02
0
Blocked shots
2
3
Touches in the opposition Box
12
2
Offsides
1
8
Free kicks
7
1
Corner kicks
3
8
Throw ins
11
7
Fouls
8
1
Yellow cards
0
1
Red cards
0
19
Duels won
18
1/3 (33%)
Tackles
3/4 (75%)
10
Clearances
8
3
Interceptions
4
103/141 (73%)
Passes
216/250 (86%)
8/29 (28%)
Long Passes
10/24 (42%)
13/30 (43%)
Passes in final third
33/50 (66%)
0.06
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.79
1/3 (33%)
Crosses
3/9 (33%)
2
Goalkeeper saves
2
1.02
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.33
0.02
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.33
0.2
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.85
33%
Ball possession
67%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
8
Total shots
8
3
Shots on goal
3
3
Shots off goal
1
1
Shots inside the Box
6
7
Shots outside the Box
2
0.4
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.73
2
Blocked shots
4
0
Headed goals
1
6
Touches in the opposition Box
15
1
Offsides
1
9
Free kicks
4
4
Corner kicks
2
10
Throw ins
14
4
Fouls
9
0
Errors leading to goal
1
1
Yellow cards
2
21
Duels won
17
5/5 (100%)
Tackles
7/8 (88%)
9
Clearances
8
7
Interceptions
3
86/114 (75%)
Passes
211/245 (86%)
9/25 (36%)
Long Passes
20/34 (59%)
10/24 (42%)
Passes in final third
56/74 (76%)
0.06
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.87
3/9 (33%)
Crosses
4/10 (40%)
2
Goalkeeper saves
2
1.73
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.4
0.73
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
gets the game underway at as Al Dhafra SCC kicks off against Al Jazira Abu Dhabi.
15’` — Back of the net0 — 1
Al Dhafra SCC takes the lead as Banza Simon (Al Jazira Abu Dhabi) finds the net at , past ’s watch.
[14:18:35]` — Half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 0:1. Both Al Dhafra SCC and Al Jazira Abu Dhabi use this time to refresh tactics.
[14:34:30]` — The second-half start
kicks off the second half at , with Al Dhafra SCC on the attack.
49’` — Goal scored1 — 1
A brilliant goal by Al Jazira Abu Dhabi’s El Khaloui Mohamed (Al Dhafra SCC), lighting up the match at .
54’` — The ball has crossed the goal line1 — 2
Al Dhafra SCC’s Banza Simon (Al Jazira Abu Dhabi) strikes, sending the crowd wild with a stunning goal.
[15:23:40]` — Fulltime
It’s all over at , with Al Dhafra SCC reflecting on the battle against Al Jazira Abu Dhabi.
49’` — Goal scored1 — 0
A brilliant goal by Al Jazira Abu Dhabi’s El Khaloui Mohamed (Al Dhafra SCC), lighting up the match at .
15’` — Back of the net0 — 1
Al Dhafra SCC takes the lead as Banza Simon (Al Jazira Abu Dhabi) finds the net at , past ’s watch.
54’` — The ball has crossed the goal line0 — 2
Al Dhafra SCC’s Banza Simon (Al Jazira Abu Dhabi) strikes, sending the crowd wild with a stunning goal.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Al Dhafra SCC and Al Jazira Abu Dhabi will play their match on 10 Mar 2026 at 13:30.All interesting information can be found in one place, like Al Dhafra SCC vs Al Jazira Abu Dhabi score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Al Dhafra SCC vs Al Jazira Abu Dhabi score and info in recent games:
Al Dhafra SCC - Al Jazira Abu Dhabi (10.03.2026 | 10 Mar 2026 | 10/03/2026) 1:2 Arabian Gulf League
Al Jazira Abu Dhabi - Al Dhafra SCC (21.12.2025 | 21 Dec 2025 | 21/12/2025) 4:2 Arabian Gulf League
Al Dhafra SCC - Al Jazira Abu Dhabi (06.05.2023 | 06 May 2023 | 06/05/2023) 4:1 Arabian Gulf League
Al Jazira Abu Dhabi - Al Dhafra SCC (24.12.2022 | 24 Dec 2022 | 24/12/2022) 3:2 Arabian Gulf League
Al Dhafra SCC - Al Jazira Abu Dhabi (15.02.2022 | 15 Feb 2022 | 15/02/2022) 0:3 Arabian Gulf League
Last played matches of teams:
Al Dhafra SCC
Al Dhafra SCC - Al Wahda FC (16.05.2026 | 16 May 2026 | 16/05/2026) 1:0 Arabian Gulf League
Al Ain - Al Dhafra SCC (10.05.2026 | 10 May 2026 | 10/05/2026) 5:0 Arabian Gulf League
Baniyas - Al Dhafra SCC (05.05.2026 | 05 May 2026 | 05/05/2026) 2:2 Arabian Gulf League
Al Dhafra SCC - Ajman Club (24.04.2026 | 24 Apr 2026 | 24/04/2026) 0:1 Arabian Gulf League
Al Dhafra SCC - Al Nasr Dubai SC (11.04.2026 | 11 Apr 2026 | 11/04/2026) 0:1 Arabian Gulf League
Al Jazira Abu Dhabi
Al Jazira Abu Dhabi - Al Ain (22.05.2026 | 22 May 2026 | 22/05/2026) 1:4 Presidents Cup
Al Jazira Abu Dhabi - Baniyas (16.05.2026 | 16 May 2026 | 16/05/2026) 4:1 Arabian Gulf League
Al Jazira Abu Dhabi - Al Wasl FC (11.05.2026 | 11 May 2026 | 11/05/2026) 1:2 Arabian Gulf League
Ajman Club - Al Jazira Abu Dhabi (05.05.2026 | 05 May 2026 | 05/05/2026) 1:1 Arabian Gulf League
Al Nasr Dubai SC - Al Jazira Abu Dhabi (24.04.2026 | 24 Apr 2026 | 24/04/2026) 3:2 Arabian Gulf League
Al Dhafra SCC v Al Jazira Abu Dhabi score today, 10.03.2026, and full match statistics will be available on fscore.in on any device without registration.