Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.79
33%
Ball possession
67%
17
Total shots
12
8
Shots on goal
2
7
Shots off goal
4
11
Shots inside the Box
5
6
Shots outside the Box
7
1.58
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.1
2
Blocked shots
6
19
Touches in the opposition Box
24
3
Offsides
1
8
Free kicks
10
10
Corner kicks
3
21
Throw ins
29
10
Fouls
8
0
Errors leading to goal
1
4
Yellow cards
1
0
Red cards
1
38
Duels won
33
13/17 (76%)
Tackles
10/12 (83%)
25
Clearances
12
9
Interceptions
6
168/254 (66%)
Passes
452/543 (83%)
27/66 (41%)
Long Passes
17/39 (44%)
33/68 (49%)
Passes in final third
102/145 (70%)
0.33
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.87
4/19 (21%)
Crosses
7/20 (35%)
1
Goalkeeper saves
7
1.1
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.58
0.1
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.58
0.72
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.47
36%
Ball possession
64%
10
Total shots
8
5
Shots on goal
1
3
Shots off goal
3
7
Shots inside the Box
3
3
Shots outside the Box
5
1.32
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.35
2
Blocked shots
4
11
Touches in the opposition Box
14
1
Offsides
1
4
Free kicks
5
5
Corner kicks
1
11
Throw ins
11
5
Fouls
4
0
Errors leading to goal
1
1
Yellow cards
0
16
Duels won
17
5/7 (71%)
Tackles
6/7 (86%)
12
Clearances
6
4
Interceptions
2
108/149 (72%)
Passes
232/272 (85%)
10/24 (42%)
Long Passes
6/15 (40%)
21/37 (57%)
Passes in final third
44/61 (72%)
0.18
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.46
1/7 (14%)
Crosses
6/10 (60%)
1
Goalkeeper saves
4
0.35
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.32
0.35
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.32
0.4
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.32
30%
Ball possession
70%
7
Total shots
4
3
Shots on goal
1
4
Shots off goal
1
4
Shots inside the Box
2
3
Shots outside the Box
2
0.26
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.75
0
Blocked shots
2
8
Touches in the opposition Box
10
2
Offsides
0
4
Free kicks
5
5
Corner kicks
2
10
Throw ins
18
5
Fouls
4
3
Yellow cards
1
0
Red cards
1
22
Duels won
16
8/10 (80%)
Tackles
4/5 (80%)
13
Clearances
6
5
Interceptions
4
60/105 (57%)
Passes
220/271 (81%)
17/42 (40%)
Long Passes
11/24 (46%)
12/31 (39%)
Passes in final third
58/84 (69%)
0.15
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.41
3/12 (25%)
Crosses
1/10 (10%)
0
Goalkeeper saves
3
0.75
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.26
-0.25
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
AS Saint-Etienne (Women) and Fleury 91 (Women) will play their match on 06 May 2026 at 11:00.All interesting information can be found in one place, like AS Saint-Etienne (Women) vs Fleury 91 (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
AS Saint-Etienne (Women) vs Fleury 91 (Women) score and info in recent games:
AS Saint-Etienne (Women) - Fleury 91 (Women) (06.05.2026 | 06 May 2026 | 06/05/2026) 1:1 Premiere Ligue, Women
Fleury 91 (Women) - AS Saint-Etienne (Women) (13.12.2025 | 13 Dec 2025 | 13/12/2025) 0:0 Premiere Ligue, Women
Fleury 91 (Women) - AS Saint-Etienne (Women) (17.01.2025 | 17 Jan 2025 | 17/01/2025) 6:0 Premiere Ligue, Women
AS Saint-Etienne (Women) - Fleury 91 (Women) (09.11.2024 | 09 Nov 2024 | 09/11/2024) 3:2 Premiere Ligue, Women
AS Saint-Etienne (Women) - Fleury 91 (Women) (21.01.2024 | 21 Jan 2024 | 21/01/2024) 1:0 Premiere Ligue, Women
Last played matches of teams:
AS Saint-Etienne (Women)
AS Saint-Etienne (Women) - Fleury 91 (Women) (06.05.2026 | 06 May 2026 | 06/05/2026) 1:1 Premiere Ligue, Women
Montpellier (Women) - AS Saint-Etienne (Women) (25.04.2026 | 25 Apr 2026 | 25/04/2026) 1:0 Premiere Ligue, Women
Paris Saint-Germain (Women) - AS Saint-Etienne (Women) (22.04.2026 | 22 Apr 2026 | 22/04/2026) 2:0 Premiere Ligue, Women
AS Saint-Etienne (Women) - RC Lens (Women) (28.03.2026 | 28 Mar 2026 | 28/03/2026) 2:1 Premiere Ligue, Women
AS Saint-Etienne (Women) - Paris (Women) (21.03.2026 | 21 Mar 2026 | 21/03/2026) 0:3 Premiere Ligue, Women
Fleury 91 (Women)
AS Saint-Etienne (Women) - Fleury 91 (Women) (06.05.2026 | 06 May 2026 | 06/05/2026) 1:1 Premiere Ligue, Women
Fleury 91 (Women) - Paris Saint-Germain (Women) (25.04.2026 | 25 Apr 2026 | 25/04/2026) 0:2 Premiere Ligue, Women
Paris (Women) - Fleury 91 (Women) (28.03.2026 | 28 Mar 2026 | 28/03/2026) 2:1 Premiere Ligue, Women
Fleury 91 (Women) - Olympique Lyonnais (Women) (21.03.2026 | 21 Mar 2026 | 21/03/2026) 0:2 Premiere Ligue, Women
AS Saint-Etienne (Women) v Fleury 91 (Women) score today, 06.05.2026, and full match statistics will be available on fscore.in on any device without registration.