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Buriram United - Prachuap 31.05.2026

Final

Statistics Buriram United vs Prachuap

1.16 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.61
67% Ball possession 33%
23 Total shots 8
5 Shots on goal 2
11 Shots off goal 3
10 Shots inside the Box 7
13 Shots outside the Box 1
0.9 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.67
7 Blocked shots 3
19 Touches in the opposition Box 20
0 Offsides 1
24 Free kicks 15
7 Corner kicks 4
23 Throw ins 19
15 Fouls 24
6 Yellow cards 6
0 Red cards 1
59 Duels won 56
8/14 (57%) Tackles 10/17 (59%)
21 Clearances 31
6 Interceptions 11
539/639 (84%) Passes 212/326 (65%)
27/62 (44%) Long Passes 31/86 (36%)
141/190 (74%) Passes in final third 47/95 (49%)
0.88 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.53
4/31 (13%) Crosses 4/14 (29%)
2 Goalkeeper saves 4
0.67 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.9
0.67 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.1

Head To Head

Wins
Draws
Wins
4
1
0
Goals
12
2
All matches

Top Scorers

Buriram United Buriram United

No data available

Prachuap Prachuap

No data available

Statistics from 25/26 season of FA Cup

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.3
G 1
Ast -
MP 120
Grade 8.3
Minutes played 120
Goals 1
xG 0.29
Assists -
xA 0.28
Total shots 6
Passes 47/51(92%)
Yellow cards 1
Red cards -
Gr 7.6
G -
Ast -
MP 90
Grade 7.6
Minutes played 90
Goals -
xG -
Assists -
xA 0.15
Total shots -
Passes 38/47(81%)
Yellow cards 1
Red cards -
Gr 7
G -
Ast -
MP 75
Grade 7
Minutes played 75
Goals -
xG -
Assists -
xA 0.08
Total shots -
Passes 15/20(75%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 120
Grade 6.8
Minutes played 120
Goals -
xG 0.01
Assists -
xA 0.06
Total shots 1
Passes 73/83(88%)
Yellow cards 1
Red cards -
Gr 6.4
G -
Ast -
MP 102
Grade 6.4
Minutes played 102
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 17/25(68%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 120
Grade 6.4
Minutes played 120
Goals -
xG 0.21
Assists -
xA 0.06
Total shots 1
Passes 22/33(67%)
Yellow cards 1
Red cards -
Gr 6.1
G -
Ast -
MP 57
Grade 6.1
Minutes played 57
Goals -
xG 0.02
Assists -
xA 0.13
Total shots 1
Passes 6/10(60%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 25
Grade 6.1
Minutes played 25
Goals -
xG 0.19
Assists -
xA -
Total shots 2
Passes 5/6(83%)
Yellow cards 1
Red cards -
Gr 5.9
G -
Ast -
MP 45
Grade 5.9
Minutes played 45
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 5/10(50%)
Yellow cards 1
Red cards -
Gr 5.7
G -
Ast -
MP 105
Grade 5.7
Minutes played 105
Goals -
xG -
Assists -
xA 0.13
Total shots -
Passes 12/23(52%)
Yellow cards 1
Red cards 1
Gr 5.7
G -
Ast -
MP 120
Grade 5.7
Minutes played 120
Goals -
xG -
Assists -
xA 0.04
Total shots -
Passes 29/37(78%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 8.3
G 1
Ast -
MP 120
Total shots 6
Shots on target 2
xGOT 0.48
Shots off target 2
Blocked shots 2
Shots header -
Shots inside the Box 1
Shots outside the Box 5
Gr 6.1
G -
Ast -
MP 25
Total shots 2
Shots on target -
xGOT -
Shots off target -
Blocked shots 2
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 120
Total shots 1
Shots on target 1
xGOT 0.01
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.1
G -
Ast -
MP 57
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.4
G -
Ast -
MP 120
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7
G -
Ast -
MP 75
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.7
G -
Ast -
MP 105
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 102
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.6
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.9
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.7
G -
Ast -
MP 120
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.1
G -
Ast -
MP 57
Touches in the opposition Box 4
Passes 6/10(60%)
Big chances created -
Big chances missed -
Assists -
xA 0.13
Passes in final third 4/5(80%)
Touches 24
Passes long 2/2(100%)
Crosses 1/4(25%)
Successful dribbles -
Fouled 1
Offsides -
Gr 5.9
G -
Ast -
MP 45
Touches in the opposition Box 2
Passes 5/10(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/4(25%)
Touches 21
Passes long 1/4(25%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 25
Touches in the opposition Box 2
Passes 5/6(83%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 11
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.4
G -
Ast -
MP 120
Touches in the opposition Box 2
Passes 22/33(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 5/13(38%)
Touches 46
Passes long 4/13(31%)
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 6.4
G -
Ast -
MP 102
Touches in the opposition Box 1
Passes 17/25(68%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/5(20%)
Touches 40
Passes long 1/5(20%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 7.6
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 38/47(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.15
Passes in final third 13/16(81%)
Touches 69
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 5.7
G -
Ast -
MP 120
Touches in the opposition Box 1
Passes 29/37(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 6/10(60%)
Touches 46
Passes long 2/5(40%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 8.3
G 1
Ast -
MP 120
Touches in the opposition Box 1
Passes 47/51(92%)
Big chances created -
Big chances missed -
Assists -
xA 0.28
Passes in final third 18/22(82%)
Touches 76
Passes long -
Crosses 3/9(33%)
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 6.8
G -
Ast -
MP 120
Touches in the opposition Box -
Passes 73/83(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 9/13(69%)
Touches 97
Passes long 6/7(86%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 2
Offsides -
Gr 7
G -
Ast -
MP 75
Touches in the opposition Box -
Passes 15/20(75%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 5/8(63%)
Touches 33
Passes long 1/3(33%)
Crosses 2/4(50%)
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 5.7
G -
Ast -
MP 105
Touches in the opposition Box -
Passes 12/23(52%)
Big chances created -
Big chances missed -
Assists -
xA 0.13
Passes in final third 1/3(33%)
Touches 41
Passes long 1/3(33%)
Crosses 1/2(50%)
Successful dribbles -
Fouled 5
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.7
G -
Ast -
MP 105
Duels 24
Aerial duels 3/8(38%)
Ground duels 6/16(38%)
Fouls 9
Tackles 1/1(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 120
Duels 13
Aerial duels 3/5(60%)
Ground duels 4/8(50%)
Fouls 3
Tackles 1/1(100%)
Interceptions -
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast -
MP 90
Duels 11
Aerial duels 2/4(50%)
Ground duels 4/7(57%)
Fouls 1
Tackles 2/3(67%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 102
Duels 8
Aerial duels 3/3(100%)
Ground duels 5/5(100%)
Fouls -
Tackles 2/3(67%)
Interceptions 1
Clearances 6
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.3
G 1
Ast -
MP 120
Duels 7
Aerial duels -
Ground duels 2/6(33%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.9
G -
Ast -
MP 45
Duels 6
Aerial duels 1/1(100%)
Ground duels 2/5(40%)
Fouls 2
Tackles 1/2(50%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 57
Duels 5
Aerial duels -
Ground duels 1/5(20%)
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.7
G -
Ast -
MP 120
Duels 5
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions 2
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 120
Duels 4
Aerial duels 2/2(100%)
Ground duels -
Fouls 2
Tackles -
Interceptions 1
Clearances 7
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 75
Duels 3
Aerial duels 1/1(100%)
Ground duels 2/2(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 25
Duels 3
Aerial duels -
Ground duels 2/2(100%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Buriram United and Prachuap will play their match on 31 May 2026 at 08:00.All interesting information can be found in one place, like Buriram United vs Prachuap score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Buriram United vs Prachuap score and info in recent games:
  • Buriram United - Prachuap (31.05.2026 | 31 May 2026 | 31/05/2026) 1:0 FA Cup
  • Prachuap - Buriram United (04.01.2026 | 04 Jan 2026 | 04/01/2026) 1:1 Thai League 1
  • Buriram United - Prachuap (12.09.2025 | 12 Sep 2025 | 12/09/2025) 2:0 Thai League 1
  • Prachuap - Buriram United (29.01.2025 | 29 Jan 2025 | 29/01/2025) 1:2 Thai League 1
  • Buriram United - Prachuap (22.09.2024 | 22 Sep 2024 | 22/09/2024) 6:0 Thai League 1

Last played matches of teams:

Buriram United
  • Buriram United - Prachuap (31.05.2026 | 31 May 2026 | 31/05/2026) 1:0 FA Cup
  • Buriram United - Selangor (27.05.2026 | 27 May 2026 | 27/05/2026) 2:1 ASEAN Club Championship
  • Selangor - Buriram United (20.05.2026 | 20 May 2026 | 20/05/2026) 0:1 ASEAN Club Championship
  • Buriram United - Ayutthaya United (17.05.2026 | 17 May 2026 | 17/05/2026) 5:0 FA Cup
  • Buriram United - Darul Takzim (13.05.2026 | 13 May 2026 | 13/05/2026) 1:2 ASEAN Club Championship
Prachuap
  • Buriram United - Prachuap (31.05.2026 | 31 May 2026 | 31/05/2026) 1:0 FA Cup
  • Prachuap - Lamphun Warrior (17.05.2026 | 17 May 2026 | 17/05/2026) 1:0 FA Cup
  • BG Pathum United - Prachuap (10.05.2026 | 10 May 2026 | 10/05/2026) 3:0 Thai League 1
  • Prachuap - Uthai Thani (03.05.2026 | 03 May 2026 | 03/05/2026) 2:0 Thai League 1
  • Ayutthaya United - Prachuap (26.04.2026 | 26 Apr 2026 | 26/04/2026) 1:3 Thai League 1
Buriram United v Prachuap score today, 31.05.2026, and full match statistics will be available on fscore.in on any device without registration.