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Charlotte Independence - Charleston Battery 31.03.2026

Round 2

Statistics Charlotte Independence vs Charleston Battery

0.43 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.04
37% Ball possession 63%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 3
6 Total shots 18
5 Shots on goal 6
1 Shots off goal 5
3 Shots inside the Box 13
3 Shots outside the Box 5
1.39 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.72
0 Blocked shots 7
0 Hit the woodwork 1
14 Touches in the opposition Box 38
2 Offsides 3
19 Free kicks 17
3 Corner kicks 12
22 Throw ins 42
17 Fouls 19
5 Yellow cards 4
0 Red cards 1
53 Duels won 47
16/17 (94%) Tackles 10/14 (71%)
35 Clearances 28
13 Interceptions 10
305/393 (78%) Passes 558/653 (85%)
25/69 (36%) Long Passes 47/78 (60%)
72/111 (65%) Passes in final third 128/180 (71%)
0.32 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.16
1/11 (9%) Crosses 8/29 (28%)
4 Goalkeeper saves 2
1.72 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.39
-0.28 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.61

Head To Head

Wins
Draws
Wins
3
0
2
Goals
11
6
All matches

Top Scorers

Charlotte Independence Charlotte Independence

No data available

Charleston Battery Charleston Battery

No data available

Statistics from 2026 season of US Open Cup

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.8
G -
Ast -
MP 120
Grade 7.8
Minutes played 120
Goals -
xG -
Assists -
xA 0.05
Total shots -
Passes 96/108(89%)
Yellow cards -
Red cards -
Gr 7.4
G 1
Ast -
MP 59
Grade 7.4
Minutes played 59
Goals 1
xG 1.13
Assists -
xA 0.05
Total shots 5
Passes 18/26(69%)
Yellow cards 1
Red cards -
Gr 7
G 1
Ast -
MP 56
Grade 7
Minutes played 56
Goals 1
xG 0.13
Assists -
xA 0.01
Total shots 1
Passes 4/7(57%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast 1
MP 90
Grade 6.4
Minutes played 90
Goals -
xG 0.11
Assists 1
xA 0.26
Total shots 1
Passes 30/36(83%)
Yellow cards 1
Red cards 1
Gr 6.1
G -
Ast -
MP 48
Grade 6.1
Minutes played 48
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 24/31(77%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 96
Grade 6
Minutes played 96
Goals -
xG -
Assists -
xA 0.09
Total shots -
Passes 18/21(86%)
Yellow cards -
Red cards -
Gr 5.9
G -
Ast -
MP 120
Grade 5.9
Minutes played 120
Goals -
xG 0.07
Assists -
xA 0.07
Total shots 1
Passes 21/29(72%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.4
G 1
Ast -
MP 59
Total shots 5
Shots on target 3
xGOT 1.21
Shots off target -
Blocked shots 2
Shots header -
Shots inside the Box 5
Shots outside the Box -
Gr 5.9
G -
Ast -
MP 120
Total shots 1
Shots on target 1
xGOT 0.12
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.4
G -
Ast 1
MP 90
Total shots 1
Shots on target 1
xGOT 0.25
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7
G 1
Ast -
MP 56
Total shots 1
Shots on target 1
xGOT 0.33
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7.8
G -
Ast -
MP 120
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6
G -
Ast -
MP 96
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 48
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.4
G 1
Ast -
MP 59
Touches in the opposition Box 11
Passes 18/26(69%)
Big chances created -
Big chances missed 1
Assists -
xA 0.05
Passes in final third 10/15(67%)
Touches 41
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.9
G -
Ast -
MP 120
Touches in the opposition Box 4
Passes 21/29(72%)
Big chances created -
Big chances missed -
Assists -
xA 0.07
Passes in final third 9/12(75%)
Touches 47
Passes long -
Crosses -
Successful dribbles 1/4(25%)
Fouled 2
Offsides -
Gr 7.8
G -
Ast -
MP 120
Touches in the opposition Box 3
Passes 96/108(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.05
Passes in final third 13/18(72%)
Touches 119
Passes long 14/20(70%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6
G -
Ast -
MP 96
Touches in the opposition Box 3
Passes 18/21(86%)
Big chances created -
Big chances missed -
Assists -
xA 0.09
Passes in final third 9/10(90%)
Touches 27
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 6.4
G -
Ast 1
MP 90
Touches in the opposition Box 2
Passes 30/36(83%)
Big chances created 1
Big chances missed 1
Assists 1
xA 0.26
Passes in final third 16/21(76%)
Touches 53
Passes long -
Crosses 4/9(44%)
Successful dribbles 1/2(50%)
Fouled 1
Offsides -
Gr 7
G 1
Ast -
MP 56
Touches in the opposition Box 2
Passes 4/7(57%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/4(50%)
Touches 11
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr 6.1
G -
Ast -
MP 48
Touches in the opposition Box -
Passes 24/31(77%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/8(38%)
Touches 37
Passes long 5/11(45%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.9
G -
Ast -
MP 120
Duels 13
Aerial duels -
Ground duels 4/13(31%)
Fouls 4
Tackles 1/1(100%)
Interceptions 3
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 48
Duels 8
Aerial duels 1/4(25%)
Ground duels 1/4(25%)
Fouls 3
Tackles 1/1(100%)
Interceptions 1
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.8
G -
Ast -
MP 120
Duels 7
Aerial duels 2/3(67%)
Ground duels 1/4(25%)
Fouls 2
Tackles 1/1(100%)
Interceptions 1
Clearances 7
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 96
Duels 7
Aerial duels 1/1(100%)
Ground duels 2/6(33%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.4
G 1
Ast -
MP 59
Duels 4
Aerial duels -
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast 1
MP 90
Duels 4
Aerial duels -
Ground duels 3/4(75%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G 1
Ast -
MP 56
Duels 4
Aerial duels 1/2(50%)
Ground duels 2/2(100%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Charlotte Independence and Charleston Battery will play their match on 31 Mar 2026 at 19:30.All interesting information can be found in one place, like Charlotte Independence vs Charleston Battery score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Charlotte Independence vs Charleston Battery score and info in recent games:
  • Charlotte Independence - Charleston Battery (31.03.2026 | 31 Mar 2026 | 31/03/2026) 3:2 US Open Cup
  • Charleston Battery - Charlotte Independence (25.04.2023 | 25 Apr 2023 | 25/04/2023) 1:0 US Open Cup
  • Charlotte Independence - Charleston Battery (16.10.2021 | 16 Oct 2021 | 16/10/2021) 5:1 USL Championship
  • Charleston Battery - Charlotte Independence (23.07.2021 | 23 Jul 2021 | 23/07/2021) 2:0 USL Championship
  • Charlotte Independence - Charleston Battery (23.06.2021 | 23 Jun 2021 | 23/06/2021) 3:0 USL Championship

Last played matches of teams:

Charlotte Independence
  • South Georgia Tormenta - Charlotte Independence (20.06.2026 | 20 Jun 2026 | 20/06/2026) USL League One
  • FC Naples - Charlotte Independence (03.06.2026 | 03 Jun 2026 | 03/06/2026) 1:5 USL League One
  • Chattanooga Red Wolves SC - Charlotte Independence (30.05.2026 | 30 May 2026 | 30/05/2026) 2:3 USL League One
  • Charlotte Independence - Forward Madison FC (23.05.2026 | 23 May 2026 | 23/05/2026) 3:1 USL League One
  • Charlotte Independence - Pittsburgh Riverhounds (15.05.2026 | 15 May 2026 | 15/05/2026) 1:1 USL Cup
Charleston Battery
  • Charleston Battery - Pittsburgh Riverhounds (06.06.2026 | 06 Jun 2026 | 06/06/2026) 0:0 USL Cup
  • Charleston Battery - Detroit City (30.05.2026 | 30 May 2026 | 30/05/2026) Patriots Point 2:0 USL Championship
  • New Mexico United - Charleston Battery (23.05.2026 | 23 May 2026 | 23/05/2026) Rio Grande Credit Union Field at Isotopes Park 1:0 USL Championship
  • Richmond Kickers - Charleston Battery (16.05.2026 | 16 May 2026 | 16/05/2026) 0:4 USL Cup
  • Charleston Battery - Sporting Jax (02.05.2026 | 02 May 2026 | 02/05/2026) Patriots Point 4:0 USL Championship
Charlotte Independence v Charleston Battery score today, 31.03.2026, and full match statistics will be available on fscore.in on any device without registration.