Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.12
49%
Ball possession
51%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
12
Total shots
8
3
Shots on goal
4
5
Shots off goal
1
5
Shots inside the Box
5
7
Shots outside the Box
3
1.07
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.91
4
Blocked shots
3
1
Hit the woodwork
0
21
Touches in the opposition Box
18
1
Offsides
0
7
Free kicks
12
8
Corner kicks
2
30
Throw ins
37
12
Fouls
7
2
Yellow cards
3
54
Duels won
62
15/17 (88%)
Tackles
11/17 (65%)
27
Clearances
48
7
Interceptions
11
249/357 (70%)
Passes
288/396 (73%)
38/85 (45%)
Long Passes
32/84 (38%)
85/136 (63%)
Passes in final third
64/108 (59%)
1.19
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.33
9/34 (26%)
Crosses
2/11 (18%)
2
Goalkeeper saves
1
0.91
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.07
-1.09
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.93
0.51
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.06
47%
Ball possession
53%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
6
Total shots
2
2
Shots on goal
2
2
Shots off goal
0
3
Shots inside the Box
0
3
Shots outside the Box
2
0.96
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.06
2
Blocked shots
0
9
Touches in the opposition Box
2
2
Free kicks
7
4
Corner kicks
0
19
Throw ins
15
7
Fouls
2
1
Yellow cards
1
20
Duels won
30
5/5 (100%)
Tackles
6/7 (86%)
10
Clearances
22
3
Interceptions
5
114/169 (67%)
Passes
150/206 (73%)
14/43 (33%)
Long Passes
14/40 (35%)
33/61 (54%)
Passes in final third
16/33 (48%)
0.56
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.03
3/14 (21%)
Crosses
0/2 (0%)
2
Goalkeeper saves
0
0.06
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.96
0.06
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-1.04
0.36
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.06
51%
Ball possession
49%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
6
Total shots
6
1
Shots on goal
2
3
Shots off goal
1
2
Shots inside the Box
5
4
Shots outside the Box
1
0.11
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.85
2
Blocked shots
3
1
Hit the woodwork
0
12
Touches in the opposition Box
16
1
Offsides
0
5
Free kicks
5
4
Corner kicks
2
11
Throw ins
22
5
Fouls
5
1
Yellow cards
2
34
Duels won
32
10/12 (83%)
Tackles
5/10 (50%)
17
Clearances
26
4
Interceptions
6
135/188 (72%)
Passes
138/190 (73%)
24/42 (57%)
Long Passes
18/44 (41%)
52/75 (69%)
Passes in final third
48/75 (64%)
0.63
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.3
6/20 (30%)
Crosses
2/9 (22%)
0
Goalkeeper saves
1
0.85
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.11
-1.15
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Fleetwood Town and Cheltenham Town begin their battle at , officiated by Rock David.
4’` — Corner kick
Fleetwood Town earns a corner kick as FC player Fleetwood Town forces the ball out of play at .
5’` — Corner kick
The ball deflects off FC player Fleetwood Town, giving Fleetwood Town a corner kick in front of the crowd.
17’` — Goal scored1 — 0
A brilliant goal by Cheltenham Town’s Helm Mark (Fleetwood Town), lighting up the match at .
37’` — Corner kick
Fleetwood Town earns a corner kick as The footballer Fleetwood Town forces the ball out of play at .
44’` — Corner kick
Fleetwood Town earns a corner kick as FC player Fleetwood Town forces the ball out of play at .
45 + 1’` — Back of the net2 — 0
Fleetwood Town’s Helm Mark (Fleetwood Town) strikes, sending the crowd wild with a stunning goal.
[16:31:16]` — Half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 2:0. Both Fleetwood Town and Cheltenham Town use this time to refresh tactics.
[16:46:12]` — The game has been started after the break
Rock David kicks off the second half at , with Fleetwood Town on the attack.
51’` — Corner kick
Rock David points to the corner flag as Cheltenham Town prepares to take it, thanks to The FC footballer Fleetwood Town.
55’` — Corner kick
A corner is awarded to Cheltenham Town after a strong move by The footballer Fleetwood Town near the goal line.
57’` — Back of the net2 — 1
A brilliant goal by Cheltenham Town’s Thomas Jordan (Cheltenham Town), lighting up the match at .
74’` — Penalty kick goal2 — 2
Hutchinson Isaac (Cheltenham Town) smashes the penalty past the keeper for Cheltenham Town, thrilling .
77’` — Corner kick
Fleetwood Town earns a corner kick as The player Cheltenham Town forces the ball out of play at .
83’` — Corner kick
Fleetwood Town earns a corner kick as The FC footballer Cheltenham Town forces the ball out of play at .
88’` — Corner kick
The ball deflects off The footballer Fleetwood Town, giving Fleetwood Town a corner kick in front of the crowd.
90 + 3’` — Corner kick
FC player Fleetwood Town wins a corner for Fleetwood Town, setting up an opportunity at .
[17:35:26]` — A final whistle
The match concludes at as Fleetwood Town and Cheltenham Town shake hands.
76’` — Coach makes sub
FC player Fleetwood Town is substituted for Cheltenham Town, as Rock David signals at .
85’` — Caution
Fleetwood Town’s Lynch Jay (Fleetwood Town) earns a yellow card, noted by Rock David at .
84’` — Coach makes sub
FC player Cheltenham Town exits for Fleetwood Town, and watches the tactical switch.
84’` — Substitution
FC player Cheltenham Town exits for Fleetwood Town, and watches the tactical switch.
63’` — Yellow card
Cheltenham Town’s Cundy Robbie (Cheltenham Town) is cautioned by Rock David, a yellow at .
69’` — Coach prepares substitution
Rock David oversees Cheltenham Town’s substitution as FC player Fleetwood Town leaves the field.
65’` — Substitution
Fleetwood Town makes a change at , with FC player Cheltenham Town coming off the pitch.
65’` — Coach makes sub
FC player Cheltenham Town is substituted for Cheltenham Town, as Rock David signals at .
38’` — Caution
Fleetwood Town’s Miller George (Cheltenham Town) earns a yellow card, noted by Rock David at .
21’` — Yellow card
Powell Josh (Fleetwood Town) sees yellow from Rock David, a warning for Fleetwood Town at .
85’` — Caution
Davison Josh (Cheltenham Town) sees yellow from Rock David, a warning for Fleetwood Town at .
4’` — Corner kick
Fleetwood Town earns a corner kick as FC player Fleetwood Town forces the ball out of play at .
5’` — Corner kick
The ball deflects off FC player Fleetwood Town, giving Fleetwood Town a corner kick in front of the crowd.
17’` — Goal scored1 — 0
A brilliant goal by Cheltenham Town’s Helm Mark (Fleetwood Town), lighting up the match at .
37’` — Corner kick
Fleetwood Town earns a corner kick as The footballer Fleetwood Town forces the ball out of play at .
44’` — Corner kick
Fleetwood Town earns a corner kick as FC player Fleetwood Town forces the ball out of play at .
45 + 1’` — Back of the net2 — 0
Fleetwood Town’s Helm Mark (Fleetwood Town) strikes, sending the crowd wild with a stunning goal.
51’` — Corner kick
Rock David points to the corner flag as Cheltenham Town prepares to take it, thanks to The FC footballer Fleetwood Town.
55’` — Corner kick
A corner is awarded to Cheltenham Town after a strong move by The footballer Fleetwood Town near the goal line.
88’` — Corner kick
The ball deflects off The footballer Fleetwood Town, giving Fleetwood Town a corner kick in front of the crowd.
90 + 3’` — Corner kick
FC player Fleetwood Town wins a corner for Fleetwood Town, setting up an opportunity at .
76’` — Coach makes sub
FC player Fleetwood Town is substituted for Cheltenham Town, as Rock David signals at .
85’` — Caution
Fleetwood Town’s Lynch Jay (Fleetwood Town) earns a yellow card, noted by Rock David at .
69’` — Coach prepares substitution
Rock David oversees Cheltenham Town’s substitution as FC player Fleetwood Town leaves the field.
21’` — Yellow card
Powell Josh (Fleetwood Town) sees yellow from Rock David, a warning for Fleetwood Town at .
57’` — Back of the net0 — 1
A brilliant goal by Cheltenham Town’s Thomas Jordan (Cheltenham Town), lighting up the match at .
74’` — Penalty kick goal0 — 2
Hutchinson Isaac (Cheltenham Town) smashes the penalty past the keeper for Cheltenham Town, thrilling .
77’` — Corner kick
Fleetwood Town earns a corner kick as The player Cheltenham Town forces the ball out of play at .
83’` — Corner kick
Fleetwood Town earns a corner kick as The FC footballer Cheltenham Town forces the ball out of play at .
84’` — Coach makes sub
FC player Cheltenham Town exits for Fleetwood Town, and watches the tactical switch.
84’` — Substitution
FC player Cheltenham Town exits for Fleetwood Town, and watches the tactical switch.
63’` — Yellow card
Cheltenham Town’s Cundy Robbie (Cheltenham Town) is cautioned by Rock David, a yellow at .
65’` — Substitution
Fleetwood Town makes a change at , with FC player Cheltenham Town coming off the pitch.
65’` — Coach makes sub
FC player Cheltenham Town is substituted for Cheltenham Town, as Rock David signals at .
38’` — Caution
Fleetwood Town’s Miller George (Cheltenham Town) earns a yellow card, noted by Rock David at .
85’` — Caution
Davison Josh (Cheltenham Town) sees yellow from Rock David, a warning for Fleetwood Town at .
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Fleetwood Town and Cheltenham Town will play their match on 10 Mar 2026 at 15:45.All interesting information can be found in one place, like Fleetwood Town vs Cheltenham Town score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Fleetwood Town vs Cheltenham Town score and info in recent games:
Fleetwood Town - Cheltenham Town (10.03.2026 | 10 Mar 2026 | 10/03/2026) 2:2 League Two
Cheltenham Town - Fleetwood Town (04.10.2025 | 04 Oct 2025 | 04/10/2025) 2:0 League Two
Fleetwood Town - Cheltenham Town (08.02.2025 | 08 Feb 2025 | 08/02/2025) 2:0 League Two
Cheltenham Town - Fleetwood Town (28.09.2024 | 28 Sep 2024 | 28/09/2024) 0:2 League Two
Fleetwood Town - Cheltenham Town (29.03.2024 | 29 Mar 2024 | 29/03/2024) 1:2 League One
Last played matches of teams:
Fleetwood Town
Fleetwood Town - Milton Keynes Dons (02.05.2026 | 02 May 2026 | 02/05/2026) 1:1 League Two
Shrewsbury Town - Fleetwood Town (25.04.2026 | 25 Apr 2026 | 25/04/2026) 2:2 League Two
Fleetwood Town - Chesterfield (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:1 League Two
Accrington Stanley - Fleetwood Town (11.04.2026 | 11 Apr 2026 | 11/04/2026) 1:2 League Two
Fleetwood Town - Barnet (06.04.2026 | 06 Apr 2026 | 06/04/2026) 2:5 League Two
Cheltenham Town
Cheltenham Town - Colchester United (02.05.2026 | 02 May 2026 | 02/05/2026) 1:4 League Two
Bristol Rovers - Cheltenham Town (25.04.2026 | 25 Apr 2026 | 25/04/2026) 4:0 League Two
Cheltenham Town - Tranmere Rovers (21.04.2026 | 21 Apr 2026 | 21/04/2026) 1:3 League Two
Cheltenham Town - Newport County (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:0 League Two
Cheltenham Town - Gillingham (14.04.2026 | 14 Apr 2026 | 14/04/2026) 2:1 League Two
Fleetwood Town v Cheltenham Town score today, 10.03.2026, and full match statistics will be available on fscore.in on any device without registration.