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Vissel Kobe - Shimizu S-Pulse 01.04.2026

Round 11

Statistics Vissel Kobe vs Shimizu S-Pulse

1.6 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.17
47% Ball possession 53%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
9 Total shots 5
3 Shots on goal 2
3 Shots off goal 1
6 Shots inside the Box 2
3 Shots outside the Box 3
0.98 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.32
3 Blocked shots 2
1 Headed goals 0
9 Touches in the opposition Box 14
2 Offsides 3
11 Free kicks 7
0 Corner kicks 6
25 Throw ins 35
7 Fouls 11
0 Errors leading to shot 1
1 Yellow cards 1
65 Duels won 57
9/17 (53%) Tackles 6/11 (55%)
51 Clearances 28
7 Interceptions 7
283/411 (69%) Passes 324/451 (72%)
26/80 (33%) Long Passes 32/81 (40%)
51/116 (44%) Passes in final third 93/150 (62%)
0.38 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.6
3/6 (50%) Crosses 3/20 (15%)
2 Goalkeeper saves 1
0.32 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.98
0.32 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.02

Head To Head

Wins
Draws
Wins
3
0
2
Goals
8
6
All matches

Standings

Team G W D L S C Pt
1. Vissel Kobe
18 9 6 3 27 21 35
2. Cerezo Osaka
18 7 6 5 26 19 31
3. Nagoya Grampus
18 8 5 5 31 28 31
4. Sanfrecce Hiroshima
18 8 4 6 29 21 30
5. Gamba Osaka
18 5 8 5 26 22 28
6. Fagiano Okayama
18 6 6 6 24 25 26
7. Shimizu S-Pulse
18 4 8 6 19 21 24
8. Kyoto Sanga
18 5 5 8 19 26 23
9. V-Varen Nagasaki
18 6 2 10 20 28 21
10. Avispa Fukuoka
18 3 8 7 17 27 21
  Promotion to Finals
  Promotion to Placement matches

Top Scorers

Vissel Kobe Vissel Kobe
#
Goals
  • 11 Muto Y.
    4
  • 10 Osako Y.
    4
  • 41 Nagato K.
    3
  • 6 Ogihara T.
    3
  • 24 Sakai G.
    2
  • 13 Sasaki D.
    2
  • 3 Thuler
    2
  • 7 Ideguchi Y.
    1
  • 26 Jean Patric
    1
  • 44 Hidaka M.
    1
Shimizu S-Pulse Shimizu S-Pulse
#
Goals
  • 9 Se-Hun O.
    7
  • 47 Shimamoto Y.
    3
  • 49 Kitagawa K.
    2
  • 7 Capixaba
    1
  • 5 Kitazume K.
    1
  • 28 Yoshida Y.
    1
  • 6 Uno Z.
    1
  • 10 Bueno M.
    1
  • 17 Yumiba M.
    1
  • 81 Kozuka K.
    1

Statistics from 2026 season of J.League

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Text commentary

Overall
VIK
SHI
[06:03:27]` The kick-off
Kimura Hiroyuki signals the start, and Shimizu S-Pulse takes control at Noevir Stadium.
3’` Free kick image
FC player Shimizu S-Pulse steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
4’` Goal kick image
The footballer Shimizu S-Pulse steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
image 7’` Free kick
The footballer Vissel Kobe steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
image 8’` Free kick
Kimura Hiroyuki signals a free kick for Vissel Kobe as The player Vissel Kobe protests the decision.
11’` Free kick image
Kimura Hiroyuki signals a free kick for Vissel Kobe as The footballer Shimizu S-Pulse protests the decision.
image 13’` Free kick
Kimura Hiroyuki signals a free kick for Vissel Kobe as The footballer Vissel Kobe protests the decision.
18’` Goal kick image
The footballer Shimizu S-Pulse steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
25’` Free kick image
Shimizu S-Pulse is set to take a free kick after FC player Shimizu S-Pulse is brought down near Noevir Stadium’s stands.
image 28’` Goal 1 — 0
Kimura Hiroyuki nods as Ideguchi Yosuke’s assist leads Nagato Katsuya (Vissel Kobe) to net one for Vissel Kobe at Noevir Stadium.
image 35’` Substitution
The FC footballer Vissel Kobe exits for Vissel Kobe, and Noevir Stadium watches the tactical switch.
37’` Corner kick image
A corner is awarded to Shimizu S-Pulse after a strong move by The player Shimizu S-Pulse near the goal line.
image 37’` Goal kick
Vissel Kobe prepares for a goal kick at Noevir Stadium as The FC footballer Vissel Kobe lines up to restart play.
image 41’` Free kick
Kimura Hiroyuki awards a free kick to Vissel Kobe after a foul by FC player Vissel Kobe in the Noevir Stadium midfield.
image 44’` Free kick
FC player Vissel Kobe steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
45 + 1’` Extra Time
Kimura Hiroyuki signals {Addtime} minutes of added time at Noevir Stadium for Vissel Kobe and Shimizu S-Pulse.
image 45 + 3’` Goal kick
FC player Vissel Kobe steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
45 + 5’` Goal kick image
Vissel Kobe prepares for a goal kick at Noevir Stadium as The player Shimizu S-Pulse lines up to restart play.
[06:53:38]` Match half-time
The referee Kimura Hiroyuki signals for half-time at Noevir Stadium, pausing the match at 1:0. Vissel Kobe and Shimizu S-Pulse now regroup with their coaches before play resumes.
image 46’` Coach makes sub
Kimura Hiroyuki oversees Shimizu S-Pulse’s substitution as The player Vissel Kobe leaves the Noevir Stadium field.
46’` Coach prepares substitution image
Vissel Kobe swaps The player Shimizu S-Pulse out, shaking things up at Noevir Stadium.
46’` Coach prepares substitution image
Vissel Kobe makes a change at Noevir Stadium, with The player Shimizu S-Pulse coming off the pitch.
[07:08:59]` Start of the second half
Shimizu S-Pulse starts the half at Noevir Stadium, and The FC footballer looks to make an impact.
46’` Goal kick image
Shimizu S-Pulse gets a goal kick as The FC footballer Shimizu S-Pulse clears the danger in front of Noevir Stadium’s fans.
48’` Corner kick image
Vissel Kobe earns a corner kick as Kozuka Kazuki (Shimizu S-Pulse) forces the ball out of play at Noevir Stadium.
49’` Corner kick image
Kimura Hiroyuki points to the corner flag as Shimizu S-Pulse prepares to take it, thanks to Nakahara Hikaru (Shimizu S-Pulse).
image 50’` Goal kick
The Kimura Hiroyuki signals a goal kick for Vissel Kobe, with FC player Vissel Kobe ready to send it long.
51’` Free kick image
Kimura Hiroyuki signals a free kick for Vissel Kobe as FC player Shimizu S-Pulse protests the decision.
image 52’` Free kick
Kimura Hiroyuki awards a free kick to Vissel Kobe after a foul by The FC footballer Vissel Kobe in the Noevir Stadium midfield.
image 55’` Free kick
Kimura Hiroyuki signals a free kick for Vissel Kobe as The player Vissel Kobe protests the decision.
56’` Substitution image
Kimura Hiroyuki oversees Shimizu S-Pulse’s substitution as The player Shimizu S-Pulse leaves the Noevir Stadium field.
58’` Free kick image
Kimura Hiroyuki signals a free kick for Vissel Kobe as FC player Shimizu S-Pulse protests the decision.
image 61’` Accurate spot-kick 2 — 0
Ogihara Takahiro (Vissel Kobe) calmly slots the penalty home for Vissel Kobe, igniting Noevir Stadium!
image 64’` Free kick
The FC footballer Vissel Kobe steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
image 65’` Free kick
Shimizu S-Pulse is set to take a free kick after The FC footballer Vissel Kobe is brought down near Noevir Stadium’s stands.
67’` Corner kick image
The ball deflects off Shimamoto Yudai (Shimizu S-Pulse), giving Vissel Kobe a corner kick in front of the Noevir Stadium crowd.
68’` Coach prepares substitution image
Vissel Kobe swaps FC player Shimizu S-Pulse out, shaking things up at Noevir Stadium.
image 74’` Free kick
A dangerous move halted, and Vissel Kobe gets a free kick thanks to The footballer Vissel Kobe’s effort.
74’` Caution image
Kimura Hiroyuki books Inoue Kenta (Shimizu S-Pulse) with a yellow card for Vissel Kobe at Noevir Stadium.
75’` Free kick image
Shimizu S-Pulse is set to take a free kick after The footballer Shimizu S-Pulse is brought down near Noevir Stadium’s stands.
76’` Corner kick image
A corner is awarded to Shimizu S-Pulse after a strong move by Shimamoto Yudai (Shimizu S-Pulse) near the goal line.
78’` Free kick image
Kimura Hiroyuki awards a free kick to Vissel Kobe after a foul by The FC footballer Shimizu S-Pulse in the Noevir Stadium midfield.
79’` Coach prepares substitution image
Kimura Hiroyuki oversees Shimizu S-Pulse’s substitution as FC player Shimizu S-Pulse leaves the Noevir Stadium field.
image 79’` Coach makes sub
FC player Vissel Kobe exits for Vissel Kobe, and Noevir Stadium watches the tactical switch.
85’` Goal kick image
FC player Shimizu S-Pulse takes the goal kick for Shimizu S-Pulse after the ball goes wide at Noevir Stadium.
87’` Goal kick image
The footballer Shimizu S-Pulse steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
90’` Corner kick image
Vissel Kobe earns a corner kick as Shimamoto Yudai (Shimizu S-Pulse) forces the ball out of play at Noevir Stadium.
90 + 1’` Added time
Kimura Hiroyuki signals {Addtime} minutes of added time at Noevir Stadium for Vissel Kobe and Shimizu S-Pulse.
image 90 + 3’` Substitution
Vissel Kobe swaps The FC footballer Vissel Kobe out, shaking things up at Noevir Stadium.
image 90 + 3’` Coach makes sub
The FC footballer Vissel Kobe exits for Vissel Kobe, and Noevir Stadium watches the tactical switch.
image 90 + 4’` Free kick
Shimizu S-Pulse is set to take a free kick after The player Vissel Kobe is brought down near Noevir Stadium’s stands.
image 90 + 5’` Caution
Thuler (Vissel Kobe) sees yellow from Kimura Hiroyuki, a warning for Vissel Kobe at Noevir Stadium.
[07:58:42]` Fulltime
The match concludes at Noevir Stadium as Vissel Kobe and Shimizu S-Pulse shake hands.
image 7’` Free kick
The footballer Vissel Kobe steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
image 8’` Free kick
Kimura Hiroyuki signals a free kick for Vissel Kobe as The player Vissel Kobe protests the decision.
image 13’` Free kick
Kimura Hiroyuki signals a free kick for Vissel Kobe as The footballer Vissel Kobe protests the decision.
image 28’` Goal 1 — 0
Kimura Hiroyuki nods as Ideguchi Yosuke’s assist leads Nagato Katsuya (Vissel Kobe) to net one for Vissel Kobe at Noevir Stadium.
image 35’` Substitution
The FC footballer Vissel Kobe exits for Vissel Kobe, and Noevir Stadium watches the tactical switch.
image 37’` Goal kick
Vissel Kobe prepares for a goal kick at Noevir Stadium as The FC footballer Vissel Kobe lines up to restart play.
image 41’` Free kick
Kimura Hiroyuki awards a free kick to Vissel Kobe after a foul by FC player Vissel Kobe in the Noevir Stadium midfield.
image 44’` Free kick
FC player Vissel Kobe steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
image 45 + 3’` Goal kick
FC player Vissel Kobe steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
image 46’` Coach makes sub
Kimura Hiroyuki oversees Shimizu S-Pulse’s substitution as The player Vissel Kobe leaves the Noevir Stadium field.
image 50’` Goal kick
The Kimura Hiroyuki signals a goal kick for Vissel Kobe, with FC player Vissel Kobe ready to send it long.
image 52’` Free kick
Kimura Hiroyuki awards a free kick to Vissel Kobe after a foul by The FC footballer Vissel Kobe in the Noevir Stadium midfield.
image 55’` Free kick
Kimura Hiroyuki signals a free kick for Vissel Kobe as The player Vissel Kobe protests the decision.
image 61’` Accurate spot-kick 2 — 0
Ogihara Takahiro (Vissel Kobe) calmly slots the penalty home for Vissel Kobe, igniting Noevir Stadium!
image 64’` Free kick
The FC footballer Vissel Kobe steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
image 65’` Free kick
Shimizu S-Pulse is set to take a free kick after The FC footballer Vissel Kobe is brought down near Noevir Stadium’s stands.
image 74’` Free kick
A dangerous move halted, and Vissel Kobe gets a free kick thanks to The footballer Vissel Kobe’s effort.
image 79’` Coach makes sub
FC player Vissel Kobe exits for Vissel Kobe, and Noevir Stadium watches the tactical switch.
image 90 + 3’` Substitution
Vissel Kobe swaps The FC footballer Vissel Kobe out, shaking things up at Noevir Stadium.
image 90 + 3’` Coach makes sub
The FC footballer Vissel Kobe exits for Vissel Kobe, and Noevir Stadium watches the tactical switch.
image 90 + 4’` Free kick
Shimizu S-Pulse is set to take a free kick after The player Vissel Kobe is brought down near Noevir Stadium’s stands.
image 90 + 5’` Caution
Thuler (Vissel Kobe) sees yellow from Kimura Hiroyuki, a warning for Vissel Kobe at Noevir Stadium.
3’` Free kick image
FC player Shimizu S-Pulse steps up to take a free kick for Shimizu S-Pulse as tension builds at Noevir Stadium.
4’` Goal kick image
The footballer Shimizu S-Pulse steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
11’` Free kick image
Kimura Hiroyuki signals a free kick for Vissel Kobe as The footballer Shimizu S-Pulse protests the decision.
18’` Goal kick image
The footballer Shimizu S-Pulse steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
25’` Free kick image
Shimizu S-Pulse is set to take a free kick after FC player Shimizu S-Pulse is brought down near Noevir Stadium’s stands.
37’` Corner kick image
A corner is awarded to Shimizu S-Pulse after a strong move by The player Shimizu S-Pulse near the goal line.
45 + 5’` Goal kick image
Vissel Kobe prepares for a goal kick at Noevir Stadium as The player Shimizu S-Pulse lines up to restart play.
46’` Coach prepares substitution image
Vissel Kobe swaps The player Shimizu S-Pulse out, shaking things up at Noevir Stadium.
46’` Coach prepares substitution image
Vissel Kobe makes a change at Noevir Stadium, with The player Shimizu S-Pulse coming off the pitch.
46’` Goal kick image
Shimizu S-Pulse gets a goal kick as The FC footballer Shimizu S-Pulse clears the danger in front of Noevir Stadium’s fans.
48’` Corner kick image
Vissel Kobe earns a corner kick as Kozuka Kazuki (Shimizu S-Pulse) forces the ball out of play at Noevir Stadium.
49’` Corner kick image
Kimura Hiroyuki points to the corner flag as Shimizu S-Pulse prepares to take it, thanks to Nakahara Hikaru (Shimizu S-Pulse).
51’` Free kick image
Kimura Hiroyuki signals a free kick for Vissel Kobe as FC player Shimizu S-Pulse protests the decision.
56’` Substitution image
Kimura Hiroyuki oversees Shimizu S-Pulse’s substitution as The player Shimizu S-Pulse leaves the Noevir Stadium field.
58’` Free kick image
Kimura Hiroyuki signals a free kick for Vissel Kobe as FC player Shimizu S-Pulse protests the decision.
67’` Corner kick image
The ball deflects off Shimamoto Yudai (Shimizu S-Pulse), giving Vissel Kobe a corner kick in front of the Noevir Stadium crowd.
68’` Coach prepares substitution image
Vissel Kobe swaps FC player Shimizu S-Pulse out, shaking things up at Noevir Stadium.
74’` Caution image
Kimura Hiroyuki books Inoue Kenta (Shimizu S-Pulse) with a yellow card for Vissel Kobe at Noevir Stadium.
75’` Free kick image
Shimizu S-Pulse is set to take a free kick after The footballer Shimizu S-Pulse is brought down near Noevir Stadium’s stands.
76’` Corner kick image
A corner is awarded to Shimizu S-Pulse after a strong move by Shimamoto Yudai (Shimizu S-Pulse) near the goal line.
78’` Free kick image
Kimura Hiroyuki awards a free kick to Vissel Kobe after a foul by The FC footballer Shimizu S-Pulse in the Noevir Stadium midfield.
79’` Coach prepares substitution image
Kimura Hiroyuki oversees Shimizu S-Pulse’s substitution as FC player Shimizu S-Pulse leaves the Noevir Stadium field.
85’` Goal kick image
FC player Shimizu S-Pulse takes the goal kick for Shimizu S-Pulse after the ball goes wide at Noevir Stadium.
87’` Goal kick image
The footballer Shimizu S-Pulse steps up for Vissel Kobe’s goal kick, aiming to shift momentum at Noevir Stadium.
90’` Corner kick image
Vissel Kobe earns a corner kick as Shimamoto Yudai (Shimizu S-Pulse) forces the ball out of play at Noevir Stadium.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.7
G -
Ast -
MP 90
Grade 8.7
Minutes played 90
Goals -
xG 0.05
Assists -
xA -
Total shots 1
Passes 33/47(70%)
Yellow cards 1
Red cards -
Gr 8
G -
Ast -
MP 90
Grade 8
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 31/42(74%)
Yellow cards -
Red cards -
Gr 7.8
G -
Ast -
MP 90
Grade 7.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 15/33(45%)
Yellow cards -
Red cards -
Gr 7.7
G -
Ast -
MP 90
Grade 7.7
Minutes played 90
Goals -
xG -
Assists -
xA 0.18
Total shots -
Passes 29/38(76%)
Yellow cards -
Red cards -
Gr 7.7
G -
Ast -
MP 89
Grade 7.7
Minutes played 89
Goals -
xG -
Assists -
xA 0.1
Total shots -
Passes 28/42(67%)
Yellow cards -
Red cards -
Gr 7.7
G 1
Ast -
MP 90
Grade 7.7
Minutes played 90
Goals 1
xG 0.79
Assists -
xA 0.02
Total shots 1
Passes 39/47(83%)
Yellow cards -
Red cards -
Gr 7.5
G -
Ast -
MP 90
Grade 7.5
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.02
Total shots 1
Passes 30/49(61%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 45
Grade 7.2
Minutes played 45
Goals -
xG -
Assists -
xA 0.08
Total shots -
Passes 25/33(76%)
Yellow cards -
Red cards -
Gr 7.1
G 1
Ast -
MP 79
Grade 7.1
Minutes played 79
Goals 1
xG 0.09
Assists -
xA 0.01
Total shots 1
Passes 10/19(53%)
Yellow cards -
Red cards -
Gr 7.1
G -
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals -
xG 0.08
Assists -
xA 0.01
Total shots 2
Passes 55/70(79%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 40/51(78%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast 1
MP 89
Grade 6.7
Minutes played 89
Goals -
xG 0.21
Assists 1
xA 0.02
Total shots 3
Passes 35/43(81%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 11
Grade 6.7
Minutes played 11
Goals -
xG -
Assists -
xA -
Total shots -
Passes 4/5(80%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 35
Grade 6.7
Minutes played 35
Goals -
xG 0.43
Assists -
xA 0.01
Total shots 2
Passes 12/23(52%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 45
Grade 6.6
Minutes played 45
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 12/21(57%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 45
Grade 6.5
Minutes played 45
Goals -
xG -
Assists -
xA -
Total shots -
Passes 4/7(57%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 55
Grade 6.4
Minutes played 55
Goals -
xG 0.03
Assists -
xA 0.01
Total shots 1
Passes 9/16(56%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 90
Grade 6.4
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 21/27(78%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 11
Grade 6.3
Minutes played 11
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 5/5(100%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 68
Grade 6.3
Minutes played 68
Goals -
xG -
Assists -
xA 0.13
Total shots -
Passes 24/32(75%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 34
Grade 6.3
Minutes played 34
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 3/6(50%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 90
Grade 6.1
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 14/27(52%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 45
Grade 6
Minutes played 45
Goals -
xG -
Assists -
xA -
Total shots -
Passes 7/10(70%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 45
Grade 6
Minutes played 45
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 8/12(67%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 56
Grade 6
Minutes played 56
Goals -
xG -
Assists -
xA -
Total shots -
Passes 6/11(55%)
Yellow cards -
Red cards -
Gr 5.9
G -
Ast -
MP 45
Grade 5.9
Minutes played 45
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 15/16(94%)
Yellow cards 1
Red cards -
Gr 5.8
G -
Ast -
MP 90
Grade 5.8
Minutes played 90
Goals -
xG -
Assists -
xA 0.21
Total shots -
Passes 22/31(71%)
Yellow cards -
Red cards -
Gr 5.8
G -
Ast -
MP 90
Grade 5.8
Minutes played 90
Goals -
xG 0.08
Assists -
xA 0.02
Total shots 2
Passes 25/38(66%)
Yellow cards -
Red cards -
Gr 5.2
G -
Ast -
MP 79
Grade 5.2
Minutes played 79
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 37/50(74%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA -
Total shots -
Passes 1/1(100%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.7
G -
Ast 1
MP 89
Total shots 3
Shots on target -
xGOT -
Shots off target 1
Blocked shots 2
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 6.7
G -
Ast -
MP 35
Total shots 2
Shots on target 1
xGOT 0.09
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 7.1
G -
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.02
Shots off target 1
Blocked shots -
Shots header 2
Shots inside the Box 2
Shots outside the Box -
Gr 5.8
G -
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.3
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.4
G -
Ast -
MP 55
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 7.5
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7.1
G 1
Ast -
MP 79
Total shots 1
Shots on target 1
xGOT 0.23
Shots off target -
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 7.7
G 1
Ast -
MP 90
Total shots 1
Shots on target 1
xGOT 0.66
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 8.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 11
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.7
G -
Ast -
MP 89
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.9
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 11
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 68
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6
G -
Ast -
MP 56
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 34
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.2
G -
Ast -
MP 79
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 5.8
G -
Ast -
MP 90
Touches in the opposition Box 5
Passes 22/31(71%)
Big chances created -
Big chances missed -
Assists -
xA 0.21
Passes in final third 12/16(75%)
Touches 50
Passes long -
Crosses -
Successful dribbles -
Fouled 3
Offsides 1
Gr 7.1
G -
Ast -
MP 90
Touches in the opposition Box 3
Passes 55/70(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/5(60%)
Touches 88
Passes long 6/11(55%)
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.7
G -
Ast 1
MP 89
Touches in the opposition Box 2
Passes 35/43(81%)
Big chances created 1
Big chances missed -
Assists 1
xA 0.02
Passes in final third 8/14(57%)
Touches 51
Passes long 2/2(100%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.3
G -
Ast -
MP 34
Touches in the opposition Box 2
Passes 3/6(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 2/3(67%)
Touches 15
Passes long -
Crosses 1/3(33%)
Successful dribbles -
Fouled -
Offsides -
Gr 6
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 7/10(70%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 21
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 8/12(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/10(60%)
Touches 18
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 6.7
G -
Ast -
MP 35
Touches in the opposition Box 1
Passes 12/23(52%)
Big chances created -
Big chances missed 1
Assists -
xA 0.01
Passes in final third 5/13(38%)
Touches 28
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 7.7
G -
Ast -
MP 89
Touches in the opposition Box 1
Passes 28/42(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.1
Passes in final third 6/15(40%)
Touches 72
Passes long 1/6(17%)
Crosses 2/4(50%)
Successful dribbles -
Fouled -
Offsides -
Gr 5.9
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 15/16(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/7(86%)
Touches 21
Passes long -
Crosses -
Successful dribbles 1/2(50%)
Fouled -
Offsides 1
Gr 6.4
G -
Ast -
MP 55
Touches in the opposition Box 1
Passes 9/16(56%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/1(100%)
Touches 32
Passes long -
Crosses -
Successful dribbles 3/4(75%)
Fouled 1
Offsides -
Gr 7.1
G 1
Ast -
MP 79
Touches in the opposition Box 1
Passes 10/19(53%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/5(60%)
Touches 36
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6
G -
Ast -
MP 56
Touches in the opposition Box 1
Passes 6/11(55%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 3/6(50%)
Touches 21
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.7
G 1
Ast -
MP 90
Touches in the opposition Box 1
Passes 39/47(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 10/14(71%)
Touches 60
Passes long 2/8(25%)
Crosses -
Successful dribbles -
Fouled 3
Offsides -
Gr 6.6
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 12/21(57%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/10(30%)
Touches 27
Passes long 1/3(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides 2
Gr 8.7
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 33/47(70%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/8(13%)
Touches 73
Passes long 3/10(30%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 31/42(74%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/6(50%)
Touches 61
Passes long 3/9(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 29/38(76%)
Big chances created 1
Big chances missed -
Assists -
xA 0.18
Passes in final third 2/7(29%)
Touches 72
Passes long 2/5(40%)
Crosses 1/1(100%)
Successful dribbles 1/2(50%)
Fouled 3
Offsides -
Gr 6.4
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 21/27(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 5/8(63%)
Touches 33
Passes long 2/3(67%)
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 11
Touches in the opposition Box -
Passes 5/5(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 1/1(100%)
Touches 15
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.7
G -
Ast -
MP 11
Touches in the opposition Box -
Passes 4/5(80%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 8
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 7.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 30/49(61%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 8/19(42%)
Touches 84
Passes long 3/10(30%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 45
Touches in the opposition Box -
Passes 4/7(57%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 15
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 68
Touches in the opposition Box -
Passes 24/32(75%)
Big chances created -
Big chances missed -
Assists -
xA 0.13
Passes in final third 6/10(60%)
Touches 38
Passes long 3/6(50%)
Crosses 2/3(67%)
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches -
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 15/33(45%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/11(18%)
Touches 42
Passes long 7/25(28%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 40/51(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 8/13(62%)
Touches 64
Passes long 3/12(25%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box -
Passes 1/1(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 1
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 14/27(52%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/6(33%)
Touches 31
Passes long 6/19(32%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 25/38(66%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 14/19(74%)
Touches 53
Passes long 2/4(50%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 2
Offsides -
Gr 7.2
G -
Ast -
MP 45
Touches in the opposition Box -
Passes 25/33(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 5/10(50%)
Touches 43
Passes long 2/8(25%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 5.2
G -
Ast -
MP 79
Touches in the opposition Box -
Passes 37/50(74%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 12/18(67%)
Touches 69
Passes long 3/6(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.8
G -
Ast -
MP 90
Duels 28
Aerial duels 10/22(45%)
Ground duels 3/6(50%)
Fouls 2
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.7
G -
Ast -
MP 90
Duels 19
Aerial duels 12/15(80%)
Ground duels 3/4(75%)
Fouls 1
Tackles 2/3(67%)
Interceptions -
Clearances 17
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 55
Duels 16
Aerial duels 5/8(63%)
Ground duels 5/8(63%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 90
Duels 16
Aerial duels 10/14(71%)
Ground duels 2/2(100%)
Fouls -
Tackles -
Interceptions 1
Clearances 6
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G -
Ast -
MP 90
Duels 15
Aerial duels 4/6(67%)
Ground duels 5/9(56%)
Fouls 1
Tackles 2/3(67%)
Interceptions 1
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8
G -
Ast -
MP 90
Duels 13
Aerial duels 3/7(43%)
Ground duels 4/6(67%)
Fouls 1
Tackles 3/4(75%)
Interceptions 1
Clearances 11
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G 1
Ast -
MP 79
Duels 12
Aerial duels 1/7(14%)
Ground duels 3/5(60%)
Fouls 1
Tackles -
Interceptions 2
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.5
G -
Ast -
MP 90
Duels 11
Aerial duels 6/8(75%)
Ground duels 2/3(67%)
Fouls -
Tackles 1/2(50%)
Interceptions 3
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.8
G -
Ast -
MP 90
Duels 10
Aerial duels -
Ground duels 5/9(56%)
Fouls -
Tackles 2/3(67%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 45
Duels 9
Aerial duels 4/8(50%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G 1
Ast -
MP 90
Duels 9
Aerial duels 2/6(33%)
Ground duels 3/3(100%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 45
Duels 9
Aerial duels 2/6(33%)
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 45
Duels 8
Aerial duels 3/4(75%)
Ground duels 3/4(75%)
Fouls -
Tackles 2/2(100%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.2
G -
Ast -
MP 79
Duels 8
Aerial duels 2/5(40%)
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 45
Duels 7
Aerial duels 2/3(67%)
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 45
Duels 6
Aerial duels -
Ground duels 1/5(20%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 35
Duels 6
Aerial duels 1/4(25%)
Ground duels 2/2(67%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast 1
MP 89
Duels 6
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.9
G -
Ast -
MP 45
Duels 6
Aerial duels -
Ground duels 1/4(25%)
Fouls 3
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 56
Duels 6
Aerial duels 1/2(50%)
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 34
Duels 5
Aerial duels -
Ground duels 1/3(33%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 90
Duels 4
Aerial duels 1/3(33%)
Ground duels 1/1(50%)
Fouls -
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 11
Duels 3
Aerial duels 1/3(33%)
Ground duels 1/1(100%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G -
Ast -
MP 89
Duels 3
Aerial duels -
Ground duels 2/3(67%)
Fouls 1
Tackles -
Interceptions 2
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 68
Duels 3
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot 1
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels 3
Aerial duels 2/2(100%)
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 9
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 11
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.8
G -
Ast -
MP 90
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.8
GC -
GS 2
GP 0.32
Goals prevented 0.32
Goalkeeper saves 2
xGOT faced 0.32
Goals Conceded -
Punches 1
Throws 1
Sweeper keeper actions 2
Gr 6.1
GC 2
GS 1
GP -1.02
Goals prevented -1.02
Goalkeeper saves 1
xGOT faced 0.98
Goals Conceded 2
Punches -
Throws 1
Sweeper keeper actions 3
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Vissel Kobe and Shimizu S-Pulse will play their match on 01 Apr 2026 at 06:00. The game will be held on Noevir Stadium stadium within the J.League. All interesting information can be found in one place, like Vissel Kobe vs Shimizu S-Pulse score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Vissel Kobe vs Shimizu S-Pulse score and info in recent games:
  • Vissel Kobe - Shimizu S-Pulse (01.04.2026 | 01 Apr 2026 | 01/04/2026) Noevir Stadium 2:0 J.League
  • Shimizu S-Pulse - Vissel Kobe (21.02.2026 | 21 Feb 2026 | 21/02/2026) IAI Stadium Nihondaira 1:0 J.League
  • Vissel Kobe - Shimizu S-Pulse (27.09.2025 | 27 Sep 2025 | 27/09/2025) Noevir Stadium 2:1 J.League
  • Shimizu S-Pulse - Vissel Kobe (25.05.2025 | 25 May 2025 | 25/05/2025) IAI Stadium Nihondaira 3:2 J.League
  • Vissel Kobe - Shimizu S-Pulse (06.07.2022 | 06 Jul 2022 | 06/07/2022) Noevir Stadium 2:1 J.League

Last played matches of teams:

Vissel Kobe
  • Kashima Antlers - Vissel Kobe (06.06.2026 | 06 Jun 2026 | 06/06/2026) Kashima Soccer Stadium 2:0 J.League
  • Vissel Kobe - Kashima Antlers (30.05.2026 | 30 May 2026 | 30/05/2026) Noevir Stadium 5:0 J.League
  • Avispa Fukuoka - Vissel Kobe (23.05.2026 | 23 May 2026 | 23/05/2026) Best Denki Stadium 0:1 J.League
  • V-Varen Nagasaki - Vissel Kobe (17.05.2026 | 17 May 2026 | 17/05/2026) Peace Stadium 2:2 J.League
  • Vissel Kobe - Kyoto Sanga (13.05.2026 | 13 May 2026 | 13/05/2026) Noevir Stadium 1:0 J.League
Shimizu S-Pulse
  • Yokohama F. Marinos - Shimizu S-Pulse (06.06.2026 | 06 Jun 2026 | 06/06/2026) Nissan Stadium 3:0 J.League
  • Shimizu S-Pulse - Yokohama F. Marinos (31.05.2026 | 31 May 2026 | 31/05/2026) IAI Stadium Nihondaira 1:1 J.League
  • Shimizu S-Pulse - Gamba Osaka (24.05.2026 | 24 May 2026 | 24/05/2026) National Stadium 1:2 J.League
  • Fagiano Okayama - Shimizu S-Pulse (17.05.2026 | 17 May 2026 | 17/05/2026) City Light Stadium 2:0 J.League
  • Shimizu S-Pulse - Avispa Fukuoka (10.05.2026 | 10 May 2026 | 10/05/2026) IAI Stadium Nihondaira 1:1 J.League
Vissel Kobe v Shimizu S-Pulse score today, 01.04.2026, and full match statistics will be available on fscore.in on any device without registration.